/*
 * This file is part of Applied Energistics 2. Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. Applied
 * Energistics 2 is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General
 * Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any
 * later version. Applied Energistics 2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General
 * Public License for more details. You should have received a copy of the GNU Lesser General Public License along with
 * Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
 */

package appeng.client.gui.implementations;

import net.minecraft.client.gui.GuiButton;
import net.minecraft.entity.player.InventoryPlayer;

import org.lwjgl.input.Mouse;

import appeng.api.config.Settings;
import appeng.client.gui.AEBaseGui;
import appeng.client.gui.widgets.GuiImgButton;
import appeng.container.implementations.ContainerSpatialIOPort;
import appeng.core.AEConfig;
import appeng.core.localization.GuiColors;
import appeng.core.localization.GuiText;
import appeng.tile.spatial.TileSpatialIOPort;
import appeng.util.Platform;

public class GuiSpatialIOPort extends AEBaseGui {

    private final ContainerSpatialIOPort container;
    private GuiImgButton units;

    public GuiSpatialIOPort(final InventoryPlayer inventoryPlayer, final TileSpatialIOPort te) {
        super(new ContainerSpatialIOPort(inventoryPlayer, te));
        this.ySize = 199;
        this.container = (ContainerSpatialIOPort) this.inventorySlots;
    }

    @Override
    protected void actionPerformed(final GuiButton btn) {
        super.actionPerformed(btn);

        final boolean backwards = Mouse.isButtonDown(1);

        if (btn == this.units) {
            AEConfig.instance.nextPowerUnit(backwards);
            this.units.set(AEConfig.instance.selectedPowerUnit());
        }
    }

    @Override
    public void initGui() {
        super.initGui();

        this.units = new GuiImgButton(
                this.guiLeft - 18,
                this.guiTop + 8,
                Settings.POWER_UNITS,
                AEConfig.instance.selectedPowerUnit());
        this.buttonList.add(this.units);
    }

    @Override
    public void drawFG(final int offsetX, final int offsetY, final int mouseX, final int mouseY) {
        this.fontRendererObj.drawString(
                GuiText.StoredPower.getLocal() + ": "
                        + Platform.formatPowerLong(this.container.getCurrentPower(), false),
                13,
                21,
                GuiColors.SpatialIOStoredPower.getColor());
        this.fontRendererObj.drawString(
                GuiText.MaxPower.getLocal() + ": " + Platform.formatPowerLong(this.container.getMaxPower(), false),
                13,
                31,
                GuiColors.SpatialIOMaxPower.getColor());
        this.fontRendererObj.drawString(
                GuiText.RequiredPower.getLocal() + ": "
                        + Platform.formatPowerLong(this.container.getRequiredPower(), false),
                13,
                78,
                GuiColors.SpatialIORequiredPower.getColor());
        this.fontRendererObj.drawString(
                GuiText.Efficiency.getLocal() + ": " + (((float) this.container.getEfficency()) / 100) + '%',
                13,
                88,
                GuiColors.SpatialIOEfficiency.getColor());

        this.fontRendererObj.drawString(
                this.getGuiDisplayName(GuiText.SpatialIOPort.getLocal()),
                8,
                6,
                GuiColors.SpatialIOTitle.getColor());
        this.fontRendererObj
                .drawString(GuiText.inventory.getLocal(), 8, this.ySize - 96, GuiColors.SpatialIOInventory.getColor());
    }

    @Override
    public void drawBG(final int offsetX, final int offsetY, final int mouseX, final int mouseY) {
        this.bindTexture("guis/spatialio.png");
        this.drawTexturedModalRect(offsetX, offsetY, 0, 0, this.xSize, this.ySize);
    }
}
